§ 1 · narrative

The argument lives in the arc.

The macro layer of a deck — the only one the audience remembers. Every deck is one arc broken into blocks. Get the arc wrong and no slide can save it.

track contents

Three sub-layers, each with its own catalog.

Arcs — the named shapes (Sparkline, Stream, Ascent, Descent…) extracted from the corpus. Blocks — the major acts inside an arc. Anti-patterns — narrative-level failure modes (no through-line, two arcs spliced, false dichotomy).

§ 1

What it is

Stub: the operational definition of "narrative" as the corpus understands it. What counts as an arc, what counts as a block, what counts as a complete narrative vs a list of slides.

§ 2

Anatomy

anatomy diagram

An arc visualisation — the named shape with its blocks marked. Source: concepts.arcs + storytelling://canon/story-arcs.md.

§ 3

What good looks like

Stub: 3-6 anonymised decks from the corpus showing each canonical arc shape, with the blocks labelled.

§ 4

Anti-patterns

Stub: "no through-line", "two arcs spliced together", "false dichotomy", "summary as climax".