a16z games fund 1

a16z-games-fund-1
arc beats above · slides in the middle · loops below · scroll → 1 LOOPS
SETUP TENSION ANALYSIS EVIDENCE RESOLUTION APPENDIX
HOVER FOR DETAILS · CLICK A SLIDE FOR FULLSCREEN · STEP 1
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Deck intelligence map

3
coverage by narrative range · generated from this deck JSON
Narrative range 7 total
Metadata
Components
Metrics
Tools
Frameworks
Beats
Loops
Problem 4 slides 100% 4/4 slides 100% 4/4 slides · 14 hits
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25% 1/4 slides 100% 4/4 slides
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Solution 2 slides 100% 2/2 slides 100% 2/2 slides · 8 hits
0/2 slides
100% 2/2 slides 50% 1/2 slides 100% 2/2 slides
0/2 slides
Team 1 slides 100% 1/1 slides 100% 1/1 slides · 4 hits
0/1 slides
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100% 1/1 slides
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Slide inventory

13
every slide · same image gating as the playbook
01
Slide 1
front_matter
02
front_matter
03
The slide uses a split-screen visual showing a virtual character (Miko) alongside a real-life streamer, illustrating the blurring lines in gaming content.establish_context
Open slide detailBeat · Problem
04
The slide uses a high-quality game screenshot to anchor the thesis statement.inspire_vision
Open slide detailBeat · Problem
05
The slide uses a high-impact visual to frame the thesis that gaming has evolved into a social network.establish_context
Open slide detailBeat · Problem
06
This is the first part of a 'before/after' framing, focusing on the 'before' state.establish_context
Open slide detailBeat · Problem
07
The slide uses a causal flow diagram to connect current tailwinds to long-term effects.argue_timing
Open slide detailLoop · Why Now
09
Uses a before-after-bridge framework to illustrate industry evolution.compare_peers
10
The slide uses a timeline framework to establish historical precedent for the importance of gaming in platform adoption.argue_timing
11
present_solution
Open slide detailBeat · Solution
12
The slide uses a structured table/matrix layout to demonstrate value-add services.present_solution
Open slide detailBeat · Solution
13
The slide uses a grid-based layout to categorize logos by industry sector.other
Open slide detailBeat · Team