Skillz | Investor Presentation Deck | 46 slides

Skillz · 2022-05
arc beats above · slides in the middle · loops below · scroll → 2 LOOPS
SETUP TENSION ANALYSIS EVIDENCE RESOLUTION APPENDIX
HOVER FOR DETAILS · CLICK A SLIDE FOR FULLSCREEN · STEP 2
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Deck intelligence map

4
coverage by narrative range · generated from this deck JSON

Slide inventory

46
every slide · same image gating as the playbook
01
Slide 1
front_matter
Open slide detailBeat · Attention
02
front_matter
Open slide detailBeat · Attention
03
inspire_vision
Open slide detailBeat · Interest
04
show_traction
Open slide detailBeat · Interest
05
The slide uses a strong emotional hook ('LOVE') to frame the product's success.inspire_vision
Open slide detailBeat · Interest
06
present_solution
Open slide detailBeat · Desire
07
The slide uses a grid layout to present four quantitative metrics and four qualitative recognition badges.show_traction
Open slide detailBeat · Desire
08
inspire_vision
Open slide detailBeat · Desire
09
present_solution
Open slide detailBeat · Desire
10
The slide uses a grid of icons and text to list platform capabilities alongside isometric game tile illustrations.present_solution
Open slide detailBeat · Desire
11
inspire_vision
12
The slide uses bubble sizes to represent market value, with a specific focus on the mobile gaming segment.size_opportunity
Open slide detailLoop · Logic Chain
13
transition
Open slide detailLoop · Logic Chain
14
decompose_segments
Open slide detailLoop · Logic Chain
15
The slide uses a flow diagram to illustrate the financial breakdown of a $1.20 transaction between two gamers.present_solution
16
show_traction
17
The slide uses a visual contrast between a mobile gaming context and a large-scale gaming event to illustrate industry expansion.establish_context
18
transition
Open slide detailLoop · Cost Of Inaction
19
frame_problem
Open slide detailLoop · Cost Of Inaction
20
The chart illustrates the 'long tail' problem in mobile gaming discovery.frame_problem
Open slide detailLoop · Cost Of Inaction
21
The slide uses a high-contrast, dark-themed aesthetic with a bold, yellow, blocky typeface.inspire_vision
22
Uses a contrast-pairs framework to highlight industry pain points.frame_problem
23
The slide uses a two-row structure to align user segments with their respective value drivers and the company's value proposition.present_solution
24
present_solution
25
The slide highlights key operational capabilities and uses a bar chart to demonstrate a significant performance advantage in conversion.present_solution
26
present_solution
27
inspire_vision
28
The slide uses a combination of a visual grid of game icons and a bar chart to demonstrate platform health.show_traction
29
The chart uses a line graph to show multiple cohorts over time, with the Y-axis representing LTV as a percentage of the initial value.show_traction
30
summarize
31
The slide highlights financial health and growth trajectory.show_traction
32
plan_implementation
Open slide detailBeat · Action
33
state_next_steps
Open slide detailBeat · Action
34
analyze_data
35
Includes a footnote explaining the calculation of Adj. EBITDA margin.analyze_data
36
Includes definitions for metrics in the footer.analyze_data
38
Includes a footnote regarding the calculation of debt.appendix
39
transition
40
establish_context
41
This slide provides specific accounting policy disclosure regarding revenue recognition and expense classification for developer incentives.other
42
The slide illustrates a specific unit economic scenario for a $1.00 prize contest.analyze_data
43
The slide illustrates how accounting for 'Bonus Cash' affects reported Revenue and S&M expenses while keeping Adjusted EBITDA constant.analyze_data
44
The slide illustrates a specific unit economic scenario involving real and bonus cash.analyze_data
45
Includes two accounting scenarios for Bonus Cash (Revenue Reduction vs S&M).analyze_data