Azerion | Investor Conference Presentation Deck | 33 slides

Azerion · 2022-03
arc beats above · slides in the middle · loops below · scroll → 2 LOOPS
SETUP TENSION ANALYSIS EVIDENCE RESOLUTION APPENDIX
HOVER FOR DETAILS · CLICK A SLIDE FOR FULLSCREEN · STEP 2
No image bound to this slide. Wire up imgproxy to display the rendered slide JPEG.

Deck intelligence map

4
coverage by narrative range · generated from this deck JSON

Slide inventory

33
every slide · same image gating as the playbook
01
Slide 1
front_matter
Open slide detailBeat · Humble Origins
02
The diagram uses a hub-and-spoke model to represent network effects.present_framework
Open slide detailBeat · Humble Origins
03
The slide uses a world map background to imply global reach, with circular callouts for key metrics.summarize
Open slide detailBeat · Humble Origins
04
Includes a background map indicating global presence.summarize
Open slide detailBeat · Humble Origins
05
This is a section divider or thesis slide setting the stage for the content strategy.establish_context
Open slide detailBeat · Rising Success
06
The slide uses a mix of icon grids for game representation and big-number metrics for scale.summarize
Open slide detailBeat · Rising Success
07
The slide uses a central donut chart for gender and total monthly plays, surrounded by game genre icons, flanked by bar charts for age and geography.analyze_data
Open slide detailBeat · Rising Success
08
The slide uses a central circular callout 'Innovating social interaction' to bridge the metaverse and blockchain sections.present_solution
Open slide detailBeat · Rising Success
09
The slide uses a circular layout to group metrics into three categories: user base, engagement time, and output/insights.analyze_data
Open slide detailBeat · Rising Success
10
transition
Open slide detailBeat · The Breakthrough
11
The slide uses a funnel-like visual to suggest that while competitors are present in early stages, Azerion is the sole provider in the final stage.compare_peers
Open slide detailBeat · The Breakthrough
12
Uses a value chain comparison to illustrate efficiency gains.present_solution
Open slide detailBeat · The BreakthroughLoop · Before After
13
The central graphic is a network visualization representing Azerion's connectivity with its client base.establish_context
Open slide detailBeat · The Breakthrough
14
transition
Open slide detailBeat · The Breakthrough
15
The slide uses a three-column layout to categorize service offerings.present_solution
Open slide detailLoop · Quick Win Big Bet
16
The slide uses a four-pillar framework to describe the business model: Innovate, Distribute, Optimize, Monetize.present_solution
Open slide detailLoop · Quick Win Big Bet
17
The slide uses a swimlane-style process flow to show the roles of Ubisoft, Azerion, Digital Publishers, and Advertisers.illustrate_case
18
transition
Open slide detailBeat · Ultimate Achievement
19
Clarifies the distinction between pre-combination reporting (Holding B.V.) and post-combination reporting (Group N.V.).establish_context
Open slide detailBeat · Ultimate Achievement
20
Includes PF LTM for Revenue; margins are provided for Gross Profit, Reported EBITDA, and Adjusted EBITDA.analyze_data
Open slide detailBeat · Ultimate Achievement
21
The slide lists 8 logos but the title claims 9 acquisitions; the footnote clarifies that Softgames and Talpa are excluded.illustrate_case
Open slide detailBeat · Ultimate Achievement
22
The central hub represents Azerion Technology, with arrows indicating a circular flow of content and data.present_framework
Open slide detailBeat · Ultimate Achievement
23
summarize
25
The slide presents two waterfall charts showing adjustments for Capital Markets Expenses, Acquisitions/Disposals, and Other Non-Recurring items.analyze_data
26
Includes margin percentages for each period below the bar charts.analyze_data
27
Includes margin percentages for Gross Profit, Reported EBITDA, and Adjusted EBITDA.analyze_data
28
The slide presents four bar charts comparing quarterly metrics for two business segments.analyze_data
30
front_matter
32
front_matter