OpenAI | Product Presentation Deck | 52 slides

OpenAI · 2018-11
arc beats above · slides in the middle · loops below · scroll → 1 LOOPS
SETUP TENSION ANALYSIS EVIDENCE RESOLUTION APPENDIX
HOVER FOR DETAILS · CLICK A SLIDE FOR FULLSCREEN · STEP 2
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Slide inventory

52
every slide · same image gating as the playbook
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Slide 1
front_matter
Open slide detailBeat · What Is
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establish_context
Open slide detailBeat · What Is
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transition
Open slide detailBeat · What Is
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front_matter
Open slide detailBeat · What Is
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transition
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frame_problem
Open slide detailBeat · Problem (Identify pain)
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establish_context
Open slide detailBeat · Problem (Identify pain)
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The slide serves as a visual example of the environment in which the OpenAI Five AI agent operates.illustrate_case
Open slide detailBeat · Problem (Identify pain)
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present_framework
Open slide detailBeat · Problem (Identify pain)
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frame_situation
Open slide detailBeat · Solution (Provide relief)
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The chart tracks performance milestones from May to August 2018, showing a steady increase in MMR.analyze_data
Open slide detailBeat · Solution (Provide relief)
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front_matter
Open slide detailBeat · Solution (Provide relief)
13
The slide shows a robotic hand manipulating a cube with letters on it, labeled 'GOAL 1' with a target cube configuration.illustrate_case
Open slide detailBeat · Solution (Provide relief)
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The slide serves as a visual example of robotic dexterity with varied objects.illustrate_case
Open slide detailBeat · Solution (Provide relief)
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Uses a split-screen layout to contrast physical hardware with digital simulation.present_framework
Open slide detailBeat · Solution (Provide relief)
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The slide demonstrates the concept of training AI models in simulation by varying environmental parameters to improve real-world robustness.present_framework
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The diagram depicts a neural network architecture involving convolutional layers (CONV) and a recurrent layer (LSTM) for robotic manipulation.present_framework
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transition
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present_framework
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RND likely refers to Random Network Distillation, a reinforcement learning technique.illustrate_case
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The slide uses a retro video game screenshot as a visual metaphor or reference point.other
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The chart shows a learning curve plateauing around 8k return.analyze_data
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The chart shows a learning curve for a reinforcement learning agent, with a red dot indicating a specific performance milestone.analyze_data
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The chart tracks various reinforcement learning algorithms (SARSA, DQN, A3C, RND, etc.) from 2013 to 2019.analyze_data
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The slide illustrates reinforcement learning agent behavior, specifically intrinsic motivation/curiosity.analyze_data
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The chart shows a single red dot at x=2500, y=0.2, and a vertical line spike near x=2800.analyze_data
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transition
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establish_context
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summarize
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summarize
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frame_situation
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transition
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The diagram is a standard representation of a multi-layer perceptron (MLP).establish_context
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The slide highlights the limitations of older computer vision techniques (HOG features) by showing a false positive detection.illustrate_case
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The chart illustrates the rapid improvement in computer vision models over a 5-year period.analyze_data
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The diagram shows a standard RNN/LSTM encoder-decoder architecture.analyze_data
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The slide shows two grids of generated images, likely comparing different datasets or model outputs from the original Goodfellow et al. GAN paper.illustrate_case
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The slide displays two grids of AI-generated images, likely from the DCGAN paper by Radford et al. (2015).illustrate_case
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The slide displays a single AI-generated portrait as a case study of GAN progress.illustrate_case
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The slide showcases the state of GAN-based image generation as of 2018.illustrate_case
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The slide highlights the 2013 Mnih et al. paper on DQN.illustrate_case
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The slide features a visual demonstration of a humanoid agent learning to walk/balance in a 3D environment.illustrate_case
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The slide features a screenshot from the 2016 AlphaGo match, highlighting the application of reinforcement learning in complex strategy games.illustrate_case
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The slide highlights the computational scale (+100,000 CPU cores, +1000 GPUs) used for OpenAI Five.illustrate_case
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transition
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The slide uses a simple neural network diagram to illustrate the concept of parallelization.establish_context
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The chart highlights the massive jump in compute requirements starting around 2017 with AlphaGoZero.analyze_data
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The slide uses a simple list format to highlight open research problems.diagnose_problem
Open slide detailLoop · Cost Of Inaction
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transition
Open slide detailLoop · Cost Of Inaction
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frame_problem
Open slide detailLoop · Cost Of Inaction
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summarize