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The slide uses a visual timeline to categorize iconic video games by the generation that grew up with them.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Golden Circle1 hit
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Source: Newzoo Global Games Market Report (2016). Note: Excludes console / gaming PC hardware revenue.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Golden Circle1 hit
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The chart uses a dual-axis approach to correlate demographic shifts with the average age of the gamer population.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Golden Circle1 hit
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Data source: Quantic Foundry. Images: Popcap, MoMA.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Golden Circle1 hit
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This is a transition or summary slide from the Kleiner Perkins Internet Trends 2017 report.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Golden Circle1 hit
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2017 Bond Cap Internet Trends 20172017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Golden Circle1 hit
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Uses a gaming metaphor to explain iterative learning.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The slide uses the Flow State model (Csikszentmihalyi) to explain dynamic difficulty adjustment in gaming.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses a binary comparison to frame the concept of problem-solving types.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses pop culture references (Zelda and Starcraft) to illustrate business concepts.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses pop culture references to explain project management concepts.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Part of the Kleiner Perkins Internet Trends 2017 deck.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses video game analogies to define competitive dynamics.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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This slide uses pop culture examples to illustrate the concept of finding hidden features or 'hacks' to improve outcomes.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses a quote from Salen & Zimmerman to frame the concept of structured play.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The chart includes a trend line and highlights key multiplayer franchises.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Part of the Kleiner Perkins Internet Trends 2017 report.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The chart shows a dual-axis representation of fantasy sports players (bars) and percentage of the US population (line).2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The slide uses a visual analogy between gaming stats and business KPIs to explain the concept of 'self-optimizing' systems.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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2017 Bond Cap Internet Trends 20172017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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2017 Bond Cap Internet Trends 20172017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses a historical analogy to frame modern digital reputation systems.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The slide uses a comparison frame to link historical gaming achievements to current internet social interactions.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses a visual comparison layout to link historical gaming roots to current digital trends.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The slide uses a visual comparison to show how gamification principles have evolved from early educational games to modern mobile apps.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses an analogy to connect historical gaming tech to modern automotive tech.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The slide uses a visual comparison to establish the historical precedent of secondary markets in gaming.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The slide uses a chronological comparison to illustrate how gaming-originated messaging platforms have scaled to become mainstream internet tools.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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The slide uses a visual comparison to establish a historical precedent for modern broadcast techniques.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit
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Uses a before-after framing to illustrate the shift in GPU utility.2017 Bond Cap Internet Trends 2017 · Mary Meeker
Consulting deck VC research Beat · The Facts (What)Loop · Analogy1 hit