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  "notes": "This slide outlines a 'working backwards' approach to narrative structure, often referred to as 'backwards design' in instructional or creative contexts.",
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      "text": "Start with basic dramatic concept, which necessarily has a set-up and a pay-off (i.e. a beginning and an ending).\nFigure out the details of the ending: the resolution to all the conflicts and the answer to all the questions.\nFigure out the beginning: the set-up of the conflict and the positing of all the questions.\nPlot the middle as an arc between these two points.",
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      "text": "As I also mentioned in the analysis of point three, I agree with this completely. In fact, I take it farther: you should come up with your ending even before you figure out your beginning.",
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      "text": "But once you have a basic concept you still have to structure the story. Because even if an entire story from beginning to end comes to you in a flash, it's still just a basic concept. There's still work to be done to turn it",
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      "text": "Some of you are probably thinking \"but that's so rigid, I can't do that, my ideas just come to me\". Mine do, too. That's the \"Start with a basic concept\" phase. (And a million intermediate \"I just had a great idea, I'm gonna try it out!\" phases.)",
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      "text": "Having your ending figured out up-front gives you a goal to write towards. It's a lot easier to figure out how to get to the end if you know where it is. The most efficient way to approach the task of structuring a story is:",
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      "text": "Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.",
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      "text": "Rule 7.",
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