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  "docSlug": "db74171d3d4389b43ee6d619c841df6a",
  "documentTitle": "Skillz | Investor Day Presentation Deck | 55 slides",
  "authorId": "skillz",
  "authorName": "Skillz",
  "documentKindSlug": "conference-presentation",
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  "sourceTypeSlug": "investor_relations",
  "sourceTypeLabel": "Investor relations",
  "presentationDate": "2022-03-01 00:00:00",
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  "pageNumber": 14,
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  "slideType": "comparison_table",
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  "notes": "The slide uses a visual comparison to highlight the cost advantage of the Skillz model.",
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      "kind": "metric",
      "text": "$11K COST TO ACQUIRE A DEVELOPER",
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      "text": "$375K COST TO BUILD A GAME(1)",
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      "text": "$10M COST TO ACQUIRE A GAME(2)",
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      "kind": "source-note",
      "text": "Note: $11k refers to cost of acquiring a developer who has signed and launched a game. (1) Based on the average range of $250k to $500k from Auroch Digital. (2) Based on selected mobile gaming transactions.",
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      "kind": "title",
      "text": "WHY WE'LL WIN",
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      "arcSlug": "problem-agitate-solution",
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      "parentBeatName": "Development",
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      "evidence": "The deck presents a clear logic chain from problem to solution",
      "position": 0,
      "objective": "Understand the logic behind Skillz's solution",
      "structure": "Premise 1 (Accepted truth) -> Premise 2 (Observed fact) -> Therefore... (Inevitable conclusion)",
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      "evidence": "The deck implies the cost of inaction through the presentation of the solution",
      "position": 1,
      "objective": "Highlight the cost of inaction for investors",
      "structure": "The Status Quo -> The Hidden Costs Accumulating -> The Future State of Inaction -> The Tipping Point",
      "confidence": 0.6,
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