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      "text": "The internet platforms most frequently used to watch esports are – by a wide margin – Twitch and YouTube Gaming. While the two are nearly on par in terms of general reach among esports viewers of all usage levels, Twitch stands out in terms of usage intensity (see figure 16). Still, other channels such as Facebook Gaming are used by parts of the esports audience. Overall, these larger platforms host the majority of relevant streams, meaning other channels run by esports teams often act purely as 'access points'. The most target group-specific characteristics can be observed for esports TV broadcasts and niche streaming platforms specialising in esports and video gaming. While TV enjoys the highest relative popularity among occasional viewers who watch less than one hour per week, online platforms outside of the big tech services are increasing disproportionately among viewers with the highest weekly consumption time.",
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      "text": "A large part of esports consumption takes place on Twitch and YouTube Gaming. Therefore, other broadcasting channels have to accept a niche existence, with TV broadcasts remaining a channel for occasional viewers",
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      "text": "Notes: 1) Europeans who have watched esports content in the last six months were asked to evaluate their consumption behaviour regarding 14 streaming platforms and TV channels on which esports can be watched and were given the possibility to name further channels they deemed relevant. Source: Deloitte analysis",
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      "text": "03 | Enabling Value Delivery in European Esports – Broadcasting channels",
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